
I worked with my coauthor, Laura Melacon (linked below), on this character design. Helena is a sea elf and one of the main characters of An Ocean's Song. It took a while to land on a final design for the comic, but we got there!

I worked with my writer, Laura Melacon (linked below), on this character design. Honor was fun to work on, because I have a soft spot for characters with glasses. They always add so much more to the design and the character themselves all the while just being small accessories.

The theme of this inn was, in fact, barrels (surprisingly enough). I worked with my writer, Laura Melacon (linked below), on this setting design.

I worked with my coauthor, Laura Melacon (linked below), on this character design. Helena is a sea elf and one of the main characters of An Ocean's Song. It took a while to land on a final design for the comic, but we got there!

I had the pleasure of working with Castix, a small game development team, on their project "Medieval Lands" over the summer of 2024. This image contains a window, chair, light fixtures, shelving, a hot air balloon, a terrarium, a monster containment unit, and a curtain.

I had the pleasure of working with Castix, a small game development team, on their project "Medieval Lands" over the summer of 2024. This image contains a mobile, rug/tapestry, columns, and a lightening harvesting dragon rider.

I had the pleasure of working with Castix, a small game development team, on their project "Medieval Lands" over the summer of 2024. This is one of the first concepts I brought to life as the team had a very solid idea for a chair design they liked, I just fleshed it out.

I had the pleasure of working with Castix, a small game development team, on their project "Medieval Lands" over the summer of 2024. This image contains a window, chair, light fixtures, shelving, a hot air balloon, a terrarium, a monster containment unit, and a curtain.

In the spring of 2024, I got the opportunity to create a background for a play called "Widow" by Olivia Ellisor at UHCL. Collaborating with Dr. Andrea Baldwin and Robert Nagle, we were able to create this piece together! It was a period piece, which was a fun challenge. I really enjoyed working with these two wonderful educators and I'm thankful for the opportunity to be able to display my work to the audiences who attended. Here is the finalized version.

This is the sketch I came up with for the play from the initial idea sent to Dr. Baldwin and Mr. Nagle.

This was the prompt I was given, the ideas produced, the explanation I provided for Dr. Baldwin and Mr. Nagle, and some color palette options for them to choose from.

In the spring of 2024, I got the opportunity to create a background for a play called "Widow" by Olivia Ellisor at UHCL. Collaborating with Dr. Andrea Baldwin and Robert Nagle, we were able to create this piece together! It was a period piece, which was a fun challenge. I really enjoyed working with these two wonderful educators and I'm thankful for the opportunity to be able to display my work to the audiences who attended. Here is the finalized version.

This is a sketch I made for my 3D modeling class. I based it on descriptions my friend gave me of our house in the Dungeons & Dragons campaign we play together.

This is one out of 3 pages of story boards for my 3D animation project, Dream House. I plan on animating the characters in After Effects and importing them onto the windows for the final project!


This is a sketch I made for my 3D modeling class. I based it on descriptions my friend gave me of our house in the Dungeons & Dragons campaign we play together.